"Is it that time already?" I don't hear you ask! Well the answer is yes, it is that time now. This week we go live with Breaking Wheel's early access, which means you will be receiving a lovingly crafted top quality sidescrolling, 3D, action platformer, puzzle game made by the most predominant names in Bethesda modding with 35 unique and exciting levels, 25 glorious and customizable skins and hundreds of hours of fun for the great price of only 6.99$
Now there will of course be a celebratory post going up letting you all know when the game goes live, but for today let us just take a quick roll down memory lane. On July the 12th one of the biggest modders Darren "DDProductions83" Deaton left the modding scene to start making his own game in Unreal. After some fiddling Darren posted this on the 19th of July:
Hey all, hope you are all enjoying your advent calendar chocolate. Just to let you all know the game will be releasing in early access on the 12th of December 2016. This week's interview is with Justin, also known as Gandr.
just one month until Christmas now, so I hope you're all getting in to your Christmas spirit. We have a big blog post this week, including alpha play testers, an interview with the lovely Auja and the teams pick for the current steam sale. So first up is the interview!
Hey all, Welcome to this Friday's blog post. This week we have a interview with Etienneh99 and a sneak peak at some skins coming to the main game. So with out any further ado here is this weeks interview.
Hey all, today we have another video from Darren. Here you can see a showcase of all the current into cutscenes planned for the early access.
Hia all, this is a new thing I am going trying to do weekly on Fridays where I interview one of the team members of IMG. If you have any questions that you would like to ask feel free to let me know in the discord server. So without further ado this weeks interview is with Ryan (aka "Ryagard") Breaking Wheels Lead Level Designer.
"What great post do you have for me today?" I don't hear you ask. Well my task this week was to make a level my Boss had already designed. The level will play a major rolle in the game and is composed of two areas, a village and a castle. I was given a barebones template and had to use my skills to make something that looks good, well I hope it does! We will be focusing on making the exterior of a small village in this post.
Well, It seems that some of the videos on the IMG YouTube page have missed this blog. Sorry about that! However to fix the oversite, here are the videos from the IMG YouTube channel. Enjoy!
I highly recommend that all of you subscribe to the channel so you do not miss out.
Thanks to everyone who helped, we have been greenlit :) Now back tot he far more enjoyable task of making the game and doing stupid things, like so.. https://www.youtube.com/watch?v=9wa_xOoqOI0
So the last two weeks I have been busy making skins, But I have also been busy with something very cool wich I will take about soon ish.
In the last two weeks not too many skins have been made but a couple have been made and some cool ideas for skins have been added to the list that (hopefully) I will be able to make before the release of BreakingWheel.
So here are some of the skins.
Stefan came with the idea for a cheese wheel as as skins and well who doesn't like cheese so why not.
"What have you been doing this week?" I don't hear you ask. I guess you could say I have been wheely bussy. Well I have been playing Dark Souls 2 with our Community Manager and Web dev Justin, since when was the flexile sentry outside the... oh you mean to do with Breaking Wheel, oh OK. Well here is the last level I made: